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56. FutureTask

56.1. 类图

先来看一下 ArrayList 的类图:

Diagram

实现了 Runnablerun(),在方法结束时,获取返回值。

V get() 方法之所以能阻塞直到方法执行,拿到结果,是因为在 get() 方法通过 awaitDone(boolean timed, long nanos) 执行了一个无限循环。在循环过程中,不断获取任务执行的状态,进一步获取结果或者响应中断请求。

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/**
 * @throws CancellationException {@inheritDoc}
 */
public V get() throws InterruptedException, ExecutionException {
    int s = state;
    if (s <= COMPLETING)
        s = awaitDone(false, 0L);
    return report(s);
}

/**
 * Awaits completion or aborts on interrupt or timeout.
 *
 * @param timed true if use timed waits
 * @param nanos time to wait, if timed
 * @return state upon completion or at timeout
 */
private int awaitDone(boolean timed, long nanos)
    throws InterruptedException {
    // The code below is very delicate, to achieve these goals:
    // - call nanoTime exactly once for each call to park
    // - if nanos <= 0L, return promptly without allocation or nanoTime
    // - if nanos == Long.MIN_VALUE, don't underflow
    // - if nanos == Long.MAX_VALUE, and nanoTime is non-monotonic
    //   and we suffer a spurious wakeup, we will do no worse than
    //   to park-spin for a while
    long startTime = 0L;    // Special value 0L means not yet parked
    WaitNode q = null;
    boolean queued = false;
    for (;;) {
        int s = state;
        if (s > COMPLETING) {
            if (q != null)
                q.thread = null;
            return s;
        }
        else if (s == COMPLETING)
            // We may have already promised (via isDone) that we are done
            // so never return empty-handed or throw InterruptedException
            Thread.yield();
        else if (Thread.interrupted()) {
            removeWaiter(q);
            throw new InterruptedException();
        }
        else if (q == null) {
            if (timed && nanos <= 0L)
                return s;
            q = new WaitNode();
        }
        else if (!queued)
            queued = WAITERS.weakCompareAndSet(this, q.next = waiters, q);
        else if (timed) {
            final long parkNanos;
            if (startTime == 0L) { // first time
                startTime = System.nanoTime();
                if (startTime == 0L)
                    startTime = 1L;
                parkNanos = nanos;
            } else {
                long elapsed = System.nanoTime() - startTime;
                if (elapsed >= nanos) {
                    removeWaiter(q);
                    return state;
                }
                parkNanos = nanos - elapsed;
            }
            // nanoTime may be slow; recheck before parking
            if (state < COMPLETING)
                LockSupport.parkNanos(this, parkNanos);
        }
        else
            LockSupport.park(this);
    }
}